Get Started for FREE
Sign up with Facebook Sign up with X
I don't have a Facebook or a X account
Your new post is loading...
Yael Even-Levy, PhD (Second Life: JoelleYalin)'s curator insight,
March 9, 2014 12:57 PM
The six-second rule & video magic using Vine. Awesome!
박시연's curator insight,
November 8, 2014 3:31 AM
It's really sad as a fan of Pixar and its movies that I can see its movies until 2015. I hope I can see good movies like past movies of Pixar soon. And I'm really excited to see its new movie, <The good Dinosaur> in 2015.
Juan Carlos Burgon's curator insight,
June 17, 2013 6:21 PM
I think in this times of life videogames are openning the doors for new types of filmaking by giving them chances to start producing about new topics and types of themes that are related to life and to actual information that would be great for editing and producing films, they would be magical, or of action, drama and they will have too many kind of brilliant acts to show
Rafael Geraldo's curator insight,
April 6, 2015 3:41 PM
Uma ideia na cabeça e um joystick na mão: Conheça o Machinima, um gênero que usa a interface dos games para fazer filmes incríveis. |
Curated by Henrik Safegaard - Cloneartist
Please visit http://www.youtube.com/user/safegaard
to see my work :) |
Angela Watercutter: "Oculus Story Studio's new project is more than a cute animated short--it's a test case for narrative techniques that could change the way we watch movies."
"Oculus Story Studio's new (& cute) animated short "Henry" brings the psychology of empathy (and much more) into the forefront of development and design. Yes, it will change the way the audience watches and thinks about movies, but it will only succeed as an artform if filmmakers, storytellers and producers understanding the fundamentals that create empathy, how empathy differs from sympathy and other forms of emotional response, how the sense of presence changes with perception and how people attribute meaning like intentionality in a 'shared space.' The most telling quote in the article is a parenthetical aside when Saschka Unseld is quoted as saying that the change in connection makes comedy twice as hard because Buster Keaton-esque physical comedy just feels “mean.” VR will force the examination of all the conventional filmmaking rules of thumb for transmitting engagement and emotion--without which the story isn't successful. #mediapsych More than ever, it's the psychology that matters.