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The Digital Rocking Chair's curator insight,
September 17, 2015 5:10 PM
Kevin Ohannessian: "Gamers and early adopters are going to put virtual reality on shelves, but social uses of VR will bring it into all our lives."
Jayne Courts's curator insight,
July 9, 2015 4:55 AM
I hope not. Buy from a professional and don't go for free pre-made templates and make your website LIVE http://humaninterfacepublications.co.uk
Diego Levis's curator insight,
July 9, 2015 11:33 AM
El ¿inevitable? camino a la estandarización y homogenización que impone el rumbo actual de la web y de la sociedad de la Pantalla. Decir utilizando los medios expresivos que nos ofrecen (no graciosamente) las grandes empresas del sector telemático
The Digital Rocking Chair's curator insight,
August 31, 2014 3:42 AM
Joshua Nealey: "Guardians of the Galaxy has been a success for Marvel and Vin Diesel’s character Groot is a hit. Was he cast because of his massive social media presence?"
The Digital Rocking Chair's curator insight,
June 27, 2014 1:52 AM
PSFK Labs: "From spoken word to moving pictures new technologies have become the springboard for producers and audiences to create and share their personal tales."
Jeni Mawter's curator insight,
June 29, 2014 11:41 PM
Tablets are in the hands of every child and young adult across much of the planet. Children's and young adult storytellers take not.
Ricard Garcia's curator insight,
June 30, 2014 1:58 AM
Because one way or another... they are. Sooo, let's see how.
The Digital Rocking Chair's curator insight,
May 26, 2014 4:00 AM
Ben Travers: "With the studio's first ever original kids' shows debuting this summer, Amazon is trying to break into children’s programming from a groundbreaking new angle: long-term education."
Dr. Pamela Rutledge's curator insight,
May 26, 2014 5:38 PM
Journalists and society-at-large do #Amazon and viewers a huge disservice by tagging kid-centric content as '#binge-viewing' as if putting the viewer in control of what he/she watches is a bad thing--not to mention that it has nothing to do with what Amazon is trying to accomplish with their programming for preschoolers. Creators working with Amazon have intentionally tried to step out of their adult bias and look through eyes of preschoolers. Their goal is to create engaging content that triggers curiosity and creativity. This is the same approach I advocate for storytelling and central to the persona development and audience profiling in the courses & workshops we teach via Fielding's Masters program. The fact that Amazon streaming allows for viewer controlled consumption encourages other activities because there is no #FOMO by playing through scheduled broadcasts. Seriously, how is this even remotely negative? When will we get over blaming the audience for exercising choice in content consumption? I get how this is disruptive to current business models and how media companies might not be thrilled at having to be more creative to earn attention and loyalty, but consumers should be celebrating not labeling and journalists should get on board.
The Digital Rocking Chair's curator insight,
May 2, 2014 5:54 PM
Sarah Salovaara: "The crowdfunding boom has proved an altogether blessing for entrepreneurism, artists and consumers alike, with the role of sites like Kickstarter now extending beyond a helpful platform and into the campaign afterlife" ...
The Digital Rocking Chair's curator insight,
February 19, 2014 12:18 AM
Paula Bernstein: "Usually moviegoers are instructed to turn off their smartphones while watching a film, but with "App," the new Dutch thriller directed by Bobby Boermans, viewers are encouraged to keep their phones on in order to experience the second-screen content."
The Digital Rocking Chair's curator insight,
August 16, 2013 12:02 AM
Jillian Zacchia: "Aliens disguised as moustaches are turning humans into zombies! Got your attention? That’s the idea behind the upcoming social film series presented by Intel and Toshiba, and other brands want in" ... Great article for those unfamiliar with social film.
Bart van Maanen's curator insight,
May 25, 2013 4:28 AM
Het promoten van 'kleine', onafhankelijk geproduceerde films is vaak moeilijk. Hier een schets van een andere weg naar een groter publiek. Productie en promotie van films kunnen door internet en IP tv sowieso niet meer op de oude manier.
Luca Brigada's curator insight,
March 18, 2013 6:56 PM
"Ideally before any show begins production we'll sit down with our TV development team, the show's creators and our marketing and digital teams to kick around social ideas and discuss what we think makes the most sense for that particular show. We focus on ideas that complement the show's content, that will have a wide reach and that are technically feasible to achieve. Our major emphasis is that any social TV content has to feel organic to the audience and authentic to the show, not like it's a force fit, because that's not fun for anyone. We'll discuss dozens of ideas and then hone in on the one that makes the most sense. Sometimes that's a variation on something we've done before, but most often it's something that no one has tried before. Those are the most gratifying."
Wesley Cox's curator insight,
November 11, 2014 1:16 PM
They have been making shows that tend to be relateable. It must get them more viewers to make more interesting, real shows
The Digital Rocking Chair's curator insight,
February 3, 2013 3:52 AM
Yep, count me in! I'm definitely a fan of binge viewing.
Eileen Marable's curator insight,
February 3, 2013 11:46 AM
I'm all for it! Keeps the story arcs fresh in my mind!
Cultureel Persbureau's curator insight,
February 4, 2013 4:35 AM
De term 'Binge-viewing' is eigenlijk wel grappig: net als het achteroverslaan van ettelijke kratten bier en wodka ineen zuipkeet comazuipen heet, is het kijken van een hele serie op een dag een vorm van comakijken. Wij doen het in ieder geval regelmatig en er is geen betere manier om de boze buitenwereld buiten te sluiten dan dat. Wat vind jij? |
Curated by Henrik Safegaard - Cloneartist
Please visit http://www.youtube.com/user/safegaard
to see my work :) |
Michael Wesolowski: "It’s no longer just about unique and memorable game characters and exciting incentives, but holistic and immersive user experiences."
Diseño de experiencias para la nueva generación de juegos VR
Michael Wesolowski: "It’s no longer just about unique and memorable game characters and exciting incentives, but holistic and immersive user experiences."